Abilities!
Jun. 24th, 2020 12:17 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
He's a Conduit; a sub-species of humans who possess superhuman abilities afforded to them by the presence the "Conduit Gene".
Besides being able to manipulate different forms of matter, this also gives a conduit the following;
Enhanced Strength: This can mean, but isn't limited to, being able to punch through solid objects like pillars, walls, rock faces, and being able to lift heavy objects like vehicles and smaller sized shipping containers.
Particle Charge Manipulation: Conduits can generate great amounts of energy and force between molecules and particles around them, on them, or even part of them, allowing them to generate greater kinetic energy and other forces. Example: building up enough kinetic energy between molecules in rocks, sand and pebbles and being able to use that as a missile or using that same ability to create a surprisingly strong shield between himself and attacks.
Enhanced Speed and Agility: While Miles isn't speedster fast and never will be, he is able to move at faster-than-average speeds, especially when channeling his ability. In this instance, the earth under his feet seems to push him along. This also makes it very easy for Miles to get around objects in his path in what's commonly known as Freerunning.
Enhanced Durability: Basically, Miles is tough to hurt. He can take a significant amount of physical attacks before he starts showing signs of damage. He's also aware that he can drop off a building several stories high, land on his feet, and walk down the road like it wasn't that big a deal. This doesn't mean he can't be damaged. It just takes a lot, a significant amount of effort that doesn't let up can and will eventually hurt Miles.
Rapid Healing: Miles and Conduits like him, while impressively durable, can be hurt and can even be killed. Thankfully, if he can get away from a situation where death is possible, he can give himself time to heal provided he stops taking damage for a while. Or if he can get to a source of his element to absorb it. I'm limiting this to rocks, pebbles and grit in New Dodge, saying the finer, more powdery dirty in town isn't as easy for him to absorb as it would be for him back home. Whether this is due to it being from another planet, he has no idea. (spoilers: That's what it is.)
Enhanced Stamina: He can go for several days with no food or sleep, and even still be in top physical condition and able to throw down in a fight, but don't let him do this. Conduits are stupid. Someone make sure this boy eats and rests.
Miles Specific Abilities:
With his abilities, Miles can:
--Create a small 'bomb' that sprays dust and debris into peoples faces, making it hard for them to see and breathe for a couple moments. At this point, Miles can sneak up and (since he's good karma), half-bury people in a mound of dirt and leave them to be handled by the local authorities.
--Send a barrage of dirt clods, rocks and gravel at people in a steady stream, taking them out a bit at a time. This is a small-damage attack.
--Project exploding missiles out of rocks, gravel and dirt-clods capable of sending people and vehicles flying backwards. (Don't worry, it's not at all strong enough to break the dome.)
--Karma Bomb: His particular Karma Bomb isn't a bomb so much as it's a strong dust devil, capable of sucking in enemies and knocking them unconscious. But this requires a lot of build up in the form of subduing enough enemies before he's able to tap into it.
--Travel Ability: This looks a lot like skating in the dirt, but it's essentially Miles manipulating the earth under his feet to move a lot faster than your average human. He can also sink into the ground and travel that way, but this is used more for sneak attacks. He can also create smaller dirt devils under the palms of his hand to coast above the ground or glide through the air.
--Healing: Not just himself, but Conduits can heal others, too.
Besides being able to manipulate different forms of matter, this also gives a conduit the following;
Enhanced Strength: This can mean, but isn't limited to, being able to punch through solid objects like pillars, walls, rock faces, and being able to lift heavy objects like vehicles and smaller sized shipping containers.
Particle Charge Manipulation: Conduits can generate great amounts of energy and force between molecules and particles around them, on them, or even part of them, allowing them to generate greater kinetic energy and other forces. Example: building up enough kinetic energy between molecules in rocks, sand and pebbles and being able to use that as a missile or using that same ability to create a surprisingly strong shield between himself and attacks.
Enhanced Speed and Agility: While Miles isn't speedster fast and never will be, he is able to move at faster-than-average speeds, especially when channeling his ability. In this instance, the earth under his feet seems to push him along. This also makes it very easy for Miles to get around objects in his path in what's commonly known as Freerunning.
Enhanced Durability: Basically, Miles is tough to hurt. He can take a significant amount of physical attacks before he starts showing signs of damage. He's also aware that he can drop off a building several stories high, land on his feet, and walk down the road like it wasn't that big a deal. This doesn't mean he can't be damaged. It just takes a lot, a significant amount of effort that doesn't let up can and will eventually hurt Miles.
Rapid Healing: Miles and Conduits like him, while impressively durable, can be hurt and can even be killed. Thankfully, if he can get away from a situation where death is possible, he can give himself time to heal provided he stops taking damage for a while. Or if he can get to a source of his element to absorb it. I'm limiting this to rocks, pebbles and grit in New Dodge, saying the finer, more powdery dirty in town isn't as easy for him to absorb as it would be for him back home. Whether this is due to it being from another planet, he has no idea. (spoilers: That's what it is.)
Enhanced Stamina: He can go for several days with no food or sleep, and even still be in top physical condition and able to throw down in a fight, but don't let him do this. Conduits are stupid. Someone make sure this boy eats and rests.
Miles Specific Abilities:
With his abilities, Miles can:
--Create a small 'bomb' that sprays dust and debris into peoples faces, making it hard for them to see and breathe for a couple moments. At this point, Miles can sneak up and (since he's good karma), half-bury people in a mound of dirt and leave them to be handled by the local authorities.
--Send a barrage of dirt clods, rocks and gravel at people in a steady stream, taking them out a bit at a time. This is a small-damage attack.
--Project exploding missiles out of rocks, gravel and dirt-clods capable of sending people and vehicles flying backwards. (Don't worry, it's not at all strong enough to break the dome.)
--Karma Bomb: His particular Karma Bomb isn't a bomb so much as it's a strong dust devil, capable of sucking in enemies and knocking them unconscious. But this requires a lot of build up in the form of subduing enough enemies before he's able to tap into it.
--Travel Ability: This looks a lot like skating in the dirt, but it's essentially Miles manipulating the earth under his feet to move a lot faster than your average human. He can also sink into the ground and travel that way, but this is used more for sneak attacks. He can also create smaller dirt devils under the palms of his hand to coast above the ground or glide through the air.
--Healing: Not just himself, but Conduits can heal others, too.